List of my character in Fiesta:
1. Gladiator : level 107 (retired)
2. Holy Knight: level 102 (retired)
3: Wizard : level 101 (retired)
4. SharpShooter : level 100 (retired)
5. Mage : level 91 (retired)
6. Archer: level 76 (permenant)
7. Cleric: level 60 (active)
Class: High-cleric level 30 (one of my favorite characters)
Suits: kimono set (mdef),ice cream top(mdef)
Clerics can equip a hammer or mace and a shield. They can only wear armor specific to their class and level. Main attributes for Clerics focused on healing are Endurance (more hit points and defense) and Spirit (more spirit points).
Much has been made for nearly the last 1 year about how Clerics really come up with the short end of the damage when it comes to many elements of gameplay. Cleric advocates speak of major tactical disadvantages in PvP(player versus player) as in lack of damage, nearly identical evasion to fighters, effective evasion vs effective aim, lack of skills, etc, as well as a lack of these elements leaving Clerics with almost no option other than being dependable on a party to grind So with all of the grumbling, posturing, and debating from the player base, OutSpark asked OnsOnSoft to revisit the Cleric class and attempt to put them back on par with the other two damage dealing classes.
Class: Paladdin level 60
left box: the build stats
: full str if you wish to be holyknight (more to solo/combat)
: full end if you wish to be guardian (more to war/grinding)
right box: the inventory
This game is all about how you build your character's stats and getting the right gears and weapons for it. Example of pvp (player versus player) video : http://www.youtube.com/watch?v=-MJHiLNvWgQ

sexy <3
ReplyDeleteThis game got a unique pvp system. Its all about stats and skills. What I mean is some people have great stats but dont know how to use skills. Others know how to use the skills right and be good. It makes the game more interesting
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